yasuki\_core.engine.rules.state.GameState ========================================= .. currentmodule:: yasuki_core.engine.rules.state .. autoclass:: GameState .. rubric:: Methods .. autosummary:: :toctree: classmethods GameState.__init__ GameState.add_gold GameState.clear_gold GameState.has_used GameState.spend_gold GameState.start GameState.use_once .. rubric:: Attributes .. autosummary:: ~GameState.table ~GameState.first_player ~GameState.active ~GameState.turn ~GameState.phase ~GameState.gold ~GameState.favor_holder ~GameState.loser ~GameState.once_per ~GameState.seed ~GameState.pending ~GameState.stack ~GameState.modifiers ~GameState.awaiting_decision ~GameState.game_over