yasuki_core.engine.rules.effects.active_modifiers#
- active_modifiers(game, card, stat)[source]#
Every modifier adjusting
card’sstatright now: one derived from each counter it holds (each counter is a source that grants its per-count stat while in play), plus the recorded modifiers targeting it — aWHILE_SOURCE_IN_PLAYone only while its source is on the battlefield.